2023

NYX Awards - 2023 Grand Winner Winner

The Lamplighters League - Release Date Trailer

Entrant Company

Player One Trailers

Category

Commercial & Marketing - Directing

Client's Name

Paradox Interactive

Country / Region

United States

Experience Level

Agency

Our work on the campaign for The Lamplighters League continued with the Release Date trailer that premiered at the Xbox Games Showcase! To prepare for this occasion, we found our group of outcasts and set off on a grand adventure.

We were tasked with creating the trailer from concept to completion. To do this, we had to take care of all gameplay capture, motion graphics, directing, concept, audio design, editing, and overall production polish.

We wanted this to be a big trailer in both tone and feeling, and be used in a way that set the stage of the world for the audience. To accomplish this goal, we crafted a story opening built around the pillars of the game's universe. We had custom VO from one of the characters (Locke) setting the tone of the trailer for the viewer.

To accompany this opening, we had to build all the motion work from the ground up, designing and animating all the newspaper sequences. We had created the idea of showing various newspapers hinting at the strange happenings behind the scenes, with background VO of newsreels from the 30s trying to explain the events as they unfold. Our motion work supported and built that concept into what you see on screen.

We also created a structure for the trailer to showcase the various elements of the game, from exploration to combat to the unique variety of characters, all while Locke pushed the narrative forward. We did so by taking care of all gameplay capture (both cinematic and direct) which is 100% real-time in-game. We also built the big motion titles from the ground up in full 3D, to give each title sequence the blockbuster feeling it deserved. This also meant taking the game's logo and rebuilding it in 3D as well.

The above was combined with our mix of the soundtrack, where we spliced together numerous tracks to show you the range of tone and feeling the game explores, and we then tied that into the edit and structure of the trailer itself.

Credits

Writer, Director, Producer, Capture Lead, Editor, Motion Graphics Artist, Sound Designer | Player One Trailers
Gage Allen
Producer | Player One Trailers
Ben Mallahan
Motion Graphics Artist | Player One Trailers
Ben Coello
Junior Capture Artist | Player One Trailers
Tim Stockman
Writer, Producer | Harebrained Schemes
Mitch Gitelman
Producer | Harebrained Schemes
Chris Rogers
Composer | Harebrained Schemes
Jon Everist
Producer | Harebrained Schemes
Brian Poel
Producer | Paradox Interactive
John Ahlb├Ąck
Producer | Paradox Interactive
Marine Mazel
John Locke VO
Darin De Paul
Game Content
Harebrained Schemes
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